If there is anything that puts me off about modern fantasy role playing games, it’s the obsession with making monsters defined exclusively by how they deal with adventurers. You never encounter a strange bear. You encounter a bear with anti-platemail can opener attachments and the ability to cast spells invented by humans. Why isn’t it just a bear?
What this really means is that games often are limited by their combat system, and both unwilling and unable to have traits outside of combat with people. You end up with horses with no hit points and tigers with tentacles.
Speaking of, the displacer beast is the most significant example of this. A large cat has tentacles specifically to prey on knights. No, tentacle cat it is not a repository for your source code with a funny mascot. It’s something people seriously use to define their franchise. Dragons, chimeras, and hydras were not interesting enough. They needed tentacle cats.
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